Tuesday, August 21, 2012

Number 22: Its the final Countdown


"We're changing the world with technology." Bill Gates

We are not only changing the world with technology.  We are changing the way we learn.  The way we understand and the way we interact with the information in our world.  These changes are inevitable. Technology brings with it advances, which fosters new ways of learning.  It is these things that create the domino effect of educational change. This synopsis will look at the ways in which e-learning can be used to enhance the classroom environment.  In particular it will discuss the productive engagement of learners through teacher driven content.  This will be done through the exploration and analysis of four specific ICT tools. These tools have been selected through the course e-learning management and are the tools that I enjoyed using the most and felt displayed a wide range of ability to integrate within different subject matter.   In the synopsis, the tools and their uses will be examined to show the ways in which e-learning supports student development across the curriculum.  The options for using technology to enhance students learning is endless, however I would argue that “learning depends on the quality of instruction rather than on the media that is utilized”  (Swisher, 2007). I would argue that this is true every time teaching takes place.

Digital Tool 1 – Online spaces
In looking at online spaces as a digital tool I focused on the different roles that  blogs, websites and wiki activities play as learning enhancers.  These three online spaces all offer a variety of different constructs for student learning. The tool that I have chosen to broaden the scope of is that of websites.  I will do this in references to other on-line spaces and in terms of the ability to use ICT design to work simultaneously across other subjects. My post to the further scope and development of this tool can be found in my blog at Number 9: Why weebly websites.
When I was building my website, I noticed that I was a bit lost at first.  I had no concept of what the website would be about or how to structure it.   This displayed an excellent example of how instructive pedagogy supports ICT learning (The New Media Consortium (NMC), 2005). Website creation allows for teachers to scaffold lesson design with subject matter.  It lends itself to answering a set of specific questions about given topics.  It can be seen then that through the creation of a website students begin to understand the value of planning and that structure.  These principles can then be related back to other disciplinary areas. Using ICTs effectively is considered to be a general capability expected of Australian students and sits alongside of numeracy, literacy and both social and personal development (Australian Curriculum Assessment and Reporting Authority, 2012).  It can be said then that e-learning works concurrently to integrate subject matter with ICT experience.
Another great example of this how textual medium such as websites help develop literacy skills. If drawn to relate to the different ways that online mediums produce text then students can become familiar with basic underlying English language principles such as mode, medium and tenor. Blogs for example are often written in first person are reflection based, wikkis tend to be more factual and websites are usually written in a persuasive text to convince the reader of the subject matter and its authority (Stansbury, 2012). This understood yet explicit use of language in online spaces is an example of how ICTs work across disciplinary platforms to help build and create student knowledge.  This learning is happening indirectly through contact with these mediums. The role then relies on the teacher to draw attention to these differences and illustrate the ways in which learners already know (UNESCO, 2008) .  Language and structure are but two examples of how e-learning enhances student learning across other disciplines. From these examples it can be seen that websites are not to be considered a separate element to teach from they are practical tools that need integration with subject matter (Mishra & Koehler, 2006).  
  
Digital Tool 2 – technologies multimedia (images video audio)

Multimedia technologies support and enhance learning through their exploration and use of graphics. Using graphics to demonstrate meaning has long been considered to have positive effects on learning outcomes.  For Digital Tools 2 I explored multimedia using voice thread and the link to further scope of this tool can be found at Number 10: I love voice thread.  There were many options to work singularly from just voice or image including podcasts, befunky and art rage but for me it was important to use a tool that excited me as both a learner and a teacher

It is argued that multimedia and the use of images enhance a student’s participation and enjoyment in a learning setting (Sung & Mayer, 2012).  For me that is easy to grasp as human beings are after all visual creatures.  Our eyes take in a constant stream of images; we are naturally capable of seeing without losing focus. Unless of course ‘something catches our eye’ and distracts us. The same can be said for multimedia. Using images to display meaning, demonstrates to both teachers and students the value and role that images play in strengthening our understanding (Sung & Mayer, 2012).

 Technologies like voice thread, gives students the opportunity to develop a more critical understanding of the purpose of image selection.   It is a visual medium that relies on pictures to create meaning and tell the story.  This presents the perfect opportunity for teachers to demonstrate to children that all graphics are not created equally.  It also brings with it the opportunity to present ethical guidelines about where images are selected from. The use of multimedia in this way is relevant to ensuring students can learn and understand copyright laws while producing a voice thread of their own. They will also learn the relevance of ensuring that the image portrayed is about the subject being discussed (Sung & Mayer, 2012) .  Voice thread is an excellent tool to be able to demonstrate these strategies.  This particular tool also enhances learning through the ability for group discussion and one on one teacher student interaction.  It is not necessary to be in the same room and reap these results. This tool allows two way interactions where the presenter can draw attention to specific details using a drawing tool.  You are able to record voice details and capture the images to slide in sequentially timed rhythms.  Whether the subject is art, mathematics or science, this technology offers the strength of developing shared understanding through the ability to create discussions (McLeod, 2007).   

According to Cognitivist learning theories, there are different pathways in the brain for interpreting visual, audio and text (Metri Group, 2008).   Multimedia tools, regardless of how they are used always influence students learning.  However in order to ensure that their use is effective, images must be relevant to the information being taught (Sung & Mayer, 2012).  It can be seen then that working with multimedia in a digital format offers continued and critical abilities to learn about images, their production and selection.  This enhances student’s ability to then apply this knowledge in their everyday contact with a world that is image dominant.

Digital Tool 3 - Presentation tools


 Presentation tools are used in classrooms and working environments world-wide (Nichols, 2003).  As an ICT the most widely recognized of the presentation tools is power point. The ability to create instructional and learning slides from within Microsoft office make it an easily accessible and usable tool for teachers.  Where once learning was based on blackboards, writing and the occasional image, today’s classroom is all about presenting.  Teachers need to be able to integrate a variety of modes within the one lesson to demonstrate and reflect ethical, effective and appropriate ways in which digital technologies can be used (The New Media Consortium (NMC), 2005).  

Students are used to working with several technologies at once and are familiar with building their thinking based on these strategies (Nichols, 2003). They can often be listening to music on you-tube, connecting to facebook and researching interesting or funny articles on the web. Now more than ever teachers need to be able to present to entertain. However more than that, it is the role of teachers to build an environment that fosters students' desire to want to create and use new technologies to present their ideas (The New Media Consortium (NMC), 2005).  This is where the usefulness of presentation tools can be best demonstrated.  In this synopsis  I have selected Prezzi and further exploration of this tool is linked in my blog at Number 19: Prezzi =Presents. 

Again this tool has cross curriculum capabilities. It can be used to demonstrate a variety of presentation styles from completely textual to auditory and visual.  This tool can allow the in depth exploration of a mathematics equation with links and references to visual and audio texts that work to produce meaning (Siemens, 2004).  As the technological pedagogicaland content knowledge (TPACK) framework demonstrates technologies overlap and work with subject matter to create meaning (Mishra & Koehler, 2006). Prezzi is an excellent example of this.

Digital Tool 4 – interactive tools

For technologies to be effective teachers must model how to use them, by giving our students opportunities to become the creators of the technology (Mishra & Koehler, 2006) .  Interactive tools on the web, refers to those technologies that are animated and simulated (Nichols, 2003).  Often on their own they do not constitute as developing learning, but they offer an interaction with technologies in a different way (Nichols, 2003).  These interactive tools are varied in their style and form but mostly they are designed specifically for learner interaction. Unlike other digital tools that are frequently used as teaching platforms, interactive digital tools are about interacting.  This means that students as learner get to be involved and therefore begin their engagement with the learning and the technology (Prensky, 2001). For this tool I chose to use mind mapping. I found the mind mapping and bubble concepts to be of most interest in terms of building on prior learning to explore what you already know.  Mind mapping as an educational tool enhances a students learning by assisting them in locating and reflecting on knowledge that they are familiar with.   You can find a further development of this interactive tool at Number 2: Mindmapping and bubbles



E-learning and its importance to our students education

According to Prensky (2001) we are living in a world of education where the students we teach are natives to the digital world as their teachers will be the immigrants.  Our students live in the language of the internet, social media, smart phones, tablets and everything iMADE.  As teachers we must be able to walk in their technological world, not simply sit on the sidelines and instruct from it. When students finish school they will enter a workforce that is digitally driven (UNESCO, 2008).  It is the responsibility of teachers to develop student knowledge for the world that they will participate in as adults. E-learning is about taking internet computer technologies (ICTs) and using them in meaningful ways.  It is about the real life application of technology to express, argue, reflect and produce learning.  The United Nations Educational and Scientific Organization (UNESCO 2008) states in its competency standards that schools and classrooms must have teachers who are prepared to empower their students with the latest technologies and who are able to do this while teaching effective subject matter. This is the kind of teacher that I aspire to be. 

Reference List

Australian Curriculum Assessment and Reporting Authority. (2012). The Austrlian Curriculum Version 3.0: Mathematics. Retrieved from http://www.australiancurriculum.edu.au/Mathematics/Rationale
Collet, S. (2001). The Strategic Learner. Academic Skills Centre, Trent University, UK.
Culatta, R. (2012). Social development theory. Retrieved from Instructionl design: http://www.instructionaldesign.org/theories/social-development.html
Downes, S. (2004). Educaitonal blogging. EDUCAUSE review, 39(5), 14-26.
McLeod, S. (2007). Vygotsky - Social Development Theory. Retrieved from Simply Phsycology: http://www.simplypsychology.org/vygotsky.htm
Metri Group. (2008). Multimodal learning through media: What the research says. San Jose: Cisco Systems.
Mishra, P., & Koehler, M. (2006). Technological Pedagogical Content Knowledge: A framework for teacher knowledge. Teachers Colleg Record, 1017-1054.
Nichols, M. (2003). A theory for eLearning. Educational technology and Society, 6(2), 1-10.
Prensky, M. (2001). Digital Natives Digital Immigrants. On the Horizon, pp. 1-6.
Siemens, G. (2004). Connectivism: A learning theory for the digital age. Retrieved from elearnspace everything elearning: http://elearnsapce.org/Articles/connectivism.htm
Stansbury, M. (2012). Analysis: How multimedia can imrpove learning. Retrieved from e School News: http://www.eschoolnews.com/2008/03/26/analysis-how-multimedia-can-improve-learning/
Sung, E., & Mayer, R. (2012). When graphics improve liking but not learning from online lessons. Computers in Human Behaviour, 1618-1625.
Swisher, D. (2007). Does Multimedia truly enhance learning? Moving beyond the visual media bandwagon toward instructional effectiveness. Kansas. Retrieved from http://www.sal.ksu.edu/facultystaff/Swisher_ProfessionalDay07_paper.pdf
The New Media Consortium (NMC). (2005). A global Imperative: The Report of the 21st Century Literacy Summit. California: The New media Consortium.
UNESCO. (2008). ICT Competency Standards for teachers. Paris: United Nations Educational, Scientific and Cultural Organization.


Number 21: Zooburst books you in

Zooburst is an excellent storytelling tool. This ICT allows for the

Monday, August 20, 2012

Number 20: TPACK the basics

I have been so busy using the ICT's, building them and occasionally trying to work out how I could destroy them....that I missed some of the obligatory material.

So here I am  at TPACK.  You can see at the bottom of my blog I uploaded the image of how TPACK works  but completely skipped over the part where "I' the learner was meant to engage with it in a meaningful way.

The course material was thick and I got lost and started thinking this e-learning was about being good with the ICT's.

So lets start with the basics.

TPACK stands for technological pedagogical and content knowledge.

Now if you are like me and things are still as clear as mud, then don't worry because in the following paragraphs I am going to set TPACK out so that you and I can understand it better.

Technological Pedagogical and content knowledge. The only three words in that sentence that make sense to me straight away are "and content knowlegdge".   That little word 'and' tells me that there is a shared relationship. So I know that these four words are all linked together in some way.

Content is about knowing the subject. Teachers need need to be familiar enough with the concepts and ideas within the content so that they can share it with others (Mishra & Koehler 2006).

For example, you cannot teach someone to fish if you yourself are unsure of how to catch a fish.  You must know the process intimately to be in position to teach it. It is not necessary for you to be a good fisherman.  It is however necessary for you to know what makes a good fisherman.  Once you know the content in this way you are then able to help your audience be better fishermen.  When you do this as a teacher, you have covered the content part of the TPACK acronym.

Knowledge as part of this is about communicating, representing and understanding how students best learn.  Knowledge is tied to content, technological and pedagogical.  You must have definitive knowledge of all three to adhere to the TPACK framework.

If we then focus on the word technological, in its simplest form it is about using technology.  In its most complex it is about using technology effectively to transform learning (Mishra & Koehler 2006).  If you are constructing meaning about fishing then you get the learner to use the technology so that they begin to understand how and can tell you why and maybe where to fish. It is just like Myagi said, 'the student becomes the master'.

Lastly we come to this new word.  To be honest it is a word that I dread.  Pedagocical, derived from pedagogy. Ever since I arrived at university 2 months ago, this word has baffled me.  Pedagogy is the art of teaching.  It is not concerned with telling, so much as it is about understanding.  It is ensuring that the learner and their learning is the focus of the teaching process. Its really about being a good teacher.

TPACK then is a framework for teacher to work from.  It is designed to ensure that teachers know how to use technology, combined with good teaching practices, to ensure that they are covering the content knowledge of the discipline they are teaching. To do this well teachers must have an understanding their content and know the subject well.


Number 19: Prezi = Presents



Explain how multimedia technologies can be used to support and enhance what students learn, how they learn and when and where their learning takes place.
                Presentation tools are used in classrooms and working environments world-wide (Nichols, 2003).  As an ICT the most widely recognized of the presentation tools is power point. The ability to create instructional and learning slides from within Microsoft office make it an easily accessible and usable tool for teachers.  Where once learning was based on blackboards, writing and the occasional image, today’s classroom is all about presenting.  Teachers need to be able to integrate a variety of modes within the one lesson to demonstrate and reflect ethical, effective and appropriate ways in which digital technologies can be used (The New Media Consortium (NMC), 2005).  Students are used to working with several technologies at once and are familiar with building their thinking based on these strategies (Nichols, 2003). They can often be listening to music on you-tube, connecting to facebook and researching interesting or funny articles on the web.  This is the way of the digital natives (Prensky, 2001).  Now more than ever in order to maintain their interest in a subject they need to be entertained.   As teachers it is our role to build an environment that fosters their desire to want to create and use new technologies to present their ideas (The New Media Consortium (NMC), 2005).  This is where the usefulness of presentation tools can be best demonstrated. 

Sunday, August 19, 2012

Number 18: Videos making Fun

Using movie maker for the first time, it surprised me how easy the tool as to use.  I had created a power point to send to a friend as a joke of a sandcastle that I built on Noosa main beach (he happens to be a professional "sandcastle" maker).  Using the clips that I had already setup, I simply imported the powerpoint into Windows movie maker.  Added some text, added some music and a few extra screens and bang....the creation was there.  I was impressed with how easy Movie maker was to use and in many ways its technology shares similarities with the design in power point.  So if you have used on, adding sound and animations is very much the same.  Its always a plus when internet technologies are designed similarly with the look and feel of their editing buttons as that means the learning curve is an easy slope into understanding how to use the tool.   This ICT can do almost everything you would want it to do. Videos are an excellent way to produce messages, ideas and captivate an audience to think further on or be involved in what you have undertaken.  When using vidoes as a tool to teach from, it would be important to ensure that the main message is embedded in a way that captures the audience and is easy to remember. As a tool for learners, it offers the ability to be able to work from a variety of mediums but does not have to be strictly text based.

Tuesday, August 14, 2012

Number 17: Glogster lets you mind map

I really enjoyed working out how to use glogster.  For me as a learner I appreciate that scrap booking style. It lets me work stylistically to produce and piece together ideas on one page.
Glogster lets me use the text images and voice in a similar way as mind mapping is used.  I can draw on a range of ideas and thoughts that relate to me and place them into a framework without the need for cohesive text to be the driving force.  Glogster would work well as a mind map style for younger students to draw together their knowledge and demonstrate it in an internet platform.
http://samoneteaching.edu.glogster.com/glog-4306/

Number 16: Podcast links

Tech Chick Tips Podcast - Free Podcast Download

http://www.thetechteachers.blogspot.com/


I would use podcasts in a variety of learning environments. As a classroom tool, it really allows children to practice presenting information using their own voice which is a task that many of us find difficult.  The recording of voice allows children to listen for tone, intonation and speech techniques.  The ability to identify trouble areas in speech and record over where necessary make podcasts an excellent tool in speech improvement and recognition. Where once we would have used a tape recorder, technological advances mean that now we can podcast with the only necessary tool being a computer and some software.

Number 15: Pod Pod Pod Podcast

The whole podcast concept, alludes me.  I understand that you record the information that can be listened to at a later date.  It stays on-line for as long as you want where others are then able to listen  or download if they wish.  I am just not sure of the purpose of this kind of medium. Podcasts are not an ICT that I have come across before or ever had the need to use.  I like the idea of using a podcast to produce music that can be shared out amongst the internet.  Then from there I guess its a small jump to broadcast your information choices across the net. I am still struggling to embed any podcasts on my blog other than a music one.  The education sites, don't always offer the html code and this is a little frustrating when your technical savvy is limited.  To use this kind of ICT in the classroom, would be another great way to have your students present their information or to teach other students about current and local issue. In my classroom I would encourage students to create a podcast that was a little more like a radio show, so that they can look into the structure of this kind of media.

Friday, August 10, 2012

Number 14: Artrage - Really wish I could

Yes I have never felt less artistic than right now with art rage.  But I loved the ability to texture
photos and use paints, glitter, pens.  What a fabulous tool for kids with this kind of creativity.  Or in my case for those who don't but had fun pretending.  This is a really cool art tool and I would use it in a primary
school classroom by giving all of the kids a specific picture and seeing what creations they could make from it. Like the picture above may not be the best but still creative for my mouse movement and skill level.
  


Number 13: Creative Commons Rocks

www.fontplay.com/freephotos/index.htm

All of these photos were taken from flickr by fontplaydotcom. After searching for photos under creative commons I was wanting to reproduce pictures that have an attribution license.  Which means that other people can copy your work but only under the guideline that they credit the author for the use of the images. To me this type of license is like the freedom of visual information.  Its the fair sharing of images, so long as you contribute the details of where the work came from. More things in life should be distributed in this way.

I love the concept of circles that are found in every day places.  When looking at shapes in early primary it would be great to get kids to go online and find real life examples of the shapes we discuss as arbitrary figures that come in flat colours and 2d objects.
  ffiguresfigures. sqaurecircle7fp040409-redo1sqaurecircle4sqaurecircle16

Number 12: Moba colours my beach


Love how easy Moba photos was to use.  Its a great way to change shots to show exactly what you want to be seen.  In both of these I cropped a lot of wasted space out just to capture the beach and in particular the plan was to do a range of different coloured umbrellas.  Green and yellow were my favourites

Thursday, August 9, 2012

Number 11: Befunky just funked me up

cartoony




doodle on my head

why wouldn't i want a moe?



make a picture drawing

phsycadelic

 This application I really enjoyed.  I guess when things are directly about you or you are working on something for you, it takes more meaning and you are therefore so much more interested.  It explains why giving real life scenarios for learners more valuable.

Number 10: I love Voice Thread

Ah an afternoon has just been relegated to voice thread.  Its free, easy to use and packed with heaps of features that make it fun for the creator and the viewer.  This tool would be an awesome way to have children present their ideas and assignments.  By being able to doodle and draw attention to things within the slides and have the communication be open to both the person watching and creating.  It is a multifaceted learning and teaching platform.  I <3 Voice Thread.  Voice thread has the ability to incorporate several learning strategies; using images to express meaning, being able to use questions to direct knowledge without face to face interaction and the ability to record voice. Using a voice thread in a classroom environment can allow for all students to interact equally with the materials.  They are able to ask questions as well as the teach which would make for greater group topic discussions. This tool also allows for students to present their information and have the teacher be able to ask critical questions and develop their thinking on the subject further.  I am really taken over by voice thread.  I may have to get a job in the corporation.  In Digital Tools 2 as my image tool, I pick voice thread.  The strength of the ICT lies in its ability to allow students to work with images to convey meaning on a set topic.  It even has a link to the New York digital library so finding information in visual form using ethical and legal practices is right there at your fingertips.  Cognitivism is the learning behaviour theory that best underpins the voice thread concept.  It allows the grouping of images and movement of text so that ideas and details can be moved through your working memory as chunks of information.  When used to instruct or direct students voice thread can improve the quality of information being delivered through multi-modal expressions of voice, image and text.  The limitation of voice thread is that it is a digital tool and learners must be shown how to evaluate images critically for context and appropriateness.

Resource retrieved from

Tuesday, August 7, 2012

Number 9: Why Website Weeblies

Lets drill into websites and how they can support learning

In this post I plan to reflect on the functionality and scope of websites as a learning based technology and the ways that they can be used to interact with and reflect students learning.

The strengths of website creation and production lie in its ability to use multi modal messages to convey meaning. When using a website as a teaching platform you have the ability to direct students learning by linking to appropriate content.  Using videos, games and other websites to display a shared meaning of your topic can enhance a learners interaction with the materials.  However there is weakness in using a website to only model teaching.  The weakness lies in the need for students to be self directed in their use of the tools provided.  This means that not all students will engage with the material.  It is important therefore to ensure that websites are used interactively by students as creators of information not simply as receivers.

In a classroom setting I would use website design for both group and individual collaboration simultaneously.  Where students would create a website as a project.  The home page would be designed as a group interaction but each individual would create their own sub page that links into the group's ideas. As a teacher I think it would be important to first assess the group's computer literacy skills and then ensure that stronger students were grouped with those of less skill.  By using Vygotsky's social development theory, I am looking to ensure that interaction with students of different skill level will increase all students understanding of the technology and in turn the topic (Culatta 2012) .  Scaffolding would be need to be explicit.  I know personally from my website building experience that if you are unsure of the content you need, it is easy to upload meaningless information. It would be important to direct the topic with specific question sets so that everyone will cover the learning materials but engage with the questions in their own way. 

There are real opportunities with website creation to build technological skills for students but also there is the ability to assess their understanding of the topic that they are working on.  By asking children to present their information in website format, they can demonstrate the ways in which they have linked knowledge together.  Through their use of digital images and textual information, it will be easy to see where they are getting their ideas from and how these are being put together to create meaning.




My Weebly Website and the things I found out
Just finished my first run at creating a website with Weebly.  Once I came up with the content idea, it was fun to set up the design and fill in the blanks. Blogs, websites and wikis all have a place in the classroom environment.  Each has the ability to integrate different styles and presentations.  Websites would be best used to publish assignments, that are generated by individuals. Teachers could build them and have students interact with the content in their homework time. By uploading interesting links to sites they might enjoy or you tube videos that capture the students and show them insight into the  topic that you are wanting to explain.

My weebly website is here if you want to know what content I focused on today http://crossfit4weeblies.weebly.com/

Friday, August 3, 2012

Number 8: Fodey VS Spell with Flickr



http://www.fodey.com/generators/animated/ninjatext.asp








letter m Blue foam brick letter a letter K Rubber Stamp Letter E
 it
 letter F letter U letter N
http://metaatem.net/words/
Neither of these tools are about increasing knowledge are productivity in a classroom environment, but  students need to be engaged and the best way to do that is to get them to interact with something that they enjoy.  Fodey and Spell with Flickr bring with them the ability to motivate and help students manipulate their words and images into so many different kinds of media.  I made these today while ferreting around my wiki space.It added an element of fun and was easy to do